♦ Select Work
Good work leaves a mark.
Below is a selection of projects I’ve produced, directed or advised on, guiding the teams and building the consensus that brings them to life.
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New & Current
View recent client work, interviews and published writing.
♦ LAUNCHING 2026
Portal: An Intelligent Museum Guide
I co-founded Portal, an AI platform revolutionizing public access to art and culture. Portal empowers visitors to explore freely - both onsite and online - and enables institutions to finally unlock their archives and put generations of knowledge to work.
♦ LAUNCHED JULY 2026
ArtLens Gallery Reimagined
In 2023, the Cleveland Museum of Art invited me to an intensive 3-day workshop with artists, technologists and cultural thinkers to imagine the next iteration of their iconic ArtLens gallery.
In 2026, I was invited back to support content strategy for key elements of the 10,000 square foot reinstallation. I refined storytelling in select interactive and immersive installations so the ideas could land with more energy and impact.
♦ RECENT INTERVIEW
Museums' Next Opportunity: Deeper Engagement, Richer Context, Wider Access
Recently I gave an interview to the French publication L'OCIM about how museums can engage emerging technology to increase access to art & cultural knowledge. L'OCIM (L'Office de coopération et d'information muséales) is the premier French hub for heritage and science museums, connecting professionals and tracking industry trends & research.
Forthcoming
New work is underway. Details will post when projects launch in Fall 2026.
An Immersive Experience on the Mycelial Network
I am providing strategic and creative direction in the development of a large-scale eco-themed immersive experience designed for children and families. This work includes consultation on digital and experiential storytelling and design, narrative and interactive development, accessibility, and sourcing key collaborators for strategic partnerships.
Image credit: Preliminary design render. © WildVenture XR
Museum Exhibition on Sound
I am providing strategic and creative direction on a large-scale permanent installation exploring sound and its impact on health and wellbeing. I’m consulting on digital and experiential storytelling and design, narrative and interactive development, accessibility, and sourcing key collaborators.
Image credit: Development render © WildVenture XR
Highlights from The Met
View a selection of projects from eleven+ years at The Met, where I led innovation in the Digital Department, executive producing and directing work across audio, video, podcasting, AR, VR and immersive storytelling.
Chroma AR Experience
Watch a demo of the Chroma AR experience which accompanied The Met exhibition: Chroma: Ancient Sculpture in Color, July 5, 2022–March 26, 2023
This Augmented Reality experience combined art history, science, and selfies to “wow” users with a secret hiding in plain sight: Ancient sculpture was multi-colored, not white. Using their smartphones, users could virtually recreate an ancient Greek sculpture of a sphinx in full color, in their own space. They could compare the reconstruction of its original vivid colors with how it looks today and experience the work through interpretative and playful components. The project was a collaboration between scientists, imaging specialists, conservators, technologists, and art historians and included both interpretive and playful components.
Frame of Mind: An Art & Wellness Podcast
Watch a trailer for the Frame of Mind podcast
I Executive Produced The Met's first podcast series, Frame of Mind, exploring art's connection to well-being through personal stories from Met staff, medical practitioners, artists, activists, and others. The podcast launched during the pandemic to connect broader audiences to art as a resource in daily life.
Praise for Frame of Mind
♦ 100K + Listens
♦ “Eye-opening” — Oprah Daily's list of 2022's Most Powerful and Promising Podcasts
♦ “Really powerful and very moving” — BBC Podcast Radio Hour
♦ Awarded a Bronze Signal Award in Arts and Leisure — an honor designed to recognize podcasts that raise the bar for the industry.
Related Links
♦ Listen to the podcast on The Met’s website ↗
♦ Read my blog about the making-of ↗
Digital Primers
I produced this series of interactive multi-media presentations designed to be “mobile first” for use on-the-go. They offered a quick and immersive look at select Met exhibitions and collections, bringing key ideas to virtual visitors through lively, informal editorial storytelling.
Praise for Digital Primers
♦ 2020 GLAMi Award Finalist
♦ 2020 Webby Award Nominee
Visitors to Versailles: Immersive Binaural 3-D Audio Experience
How do you create a "you-are-there" audio experience to bring alive a royal court in 17th century France? I produced and directed this 3D audio tour to accompany the landmark Met exhibition, Visitors to Versailles (1682-1789), April 16–July 29, 2018. Dramatizations of actual visitor accounts are layered across 40 tracks of binaural sound, giving listeners the uncanny sense of being inside the palace alongside the long-ago visitors themselves.
Praise for Visitors to Versailles
♦ 2019 GLAMi Award
♦ 2017 Shorty Award
♦ 2017 Webby Juried Award
♦ 2017 Webby People’s Voice Award
Related Links
♦ Listen on The Met’s Soundcloud ↗
♦ Read my blog about the creative direction ↗
♦ Read my blog about the binaural technology ↗
The Met 360° Project
Explore the 360 video series. On Desktop: click and drag your mouse. On mobile: move your phone or use your finger to scroll.
I produced and directed this series of six short videos that present The Met’s architecture in dramatic new ways using a moving rig of spherical 360° cameras. Cables were strung, protective covers removed from works of art, and cameras positioned to let viewers explore the building as never before — from wherever they are in the world.
Praise for The Met 360° Project
♦ 11 Million + Views
♦ 2019 GLAMI Award
♦ 2017 Webby Award
♦ 2017 Shorty Award
Related Links
♦ View video series on The Met’s website ↗
♦ Read my blog about the making-of ↗